Hi! My name is Mateusz Bogucki, a concept artist in game industry since 2017.
Outside of work, I enjoy street photography and never say no to a good cup of coffee.
Let's get in touch!
Experience

2021-now | another angle games
Game: Shadow of the Road

Crafting visual concepts that bring game world to life, specializing in environments, characters,
and props.
šŸŽØ Concept Art: Environments, characters, props.
šŸ› ļø Production Support: Overpaints and structural guidance for level artists.
šŸ”„
Feedback: Comprehensive art and VFX feedback across multiple pipeline stages.

2024Ā | angry bulls studio
Game: Survive The Fall

I had pleasure to create level map illustrationsĀ for game.

2017-2021 | Jutsu Games/gameĀ operators
Game: Rustler

Directed the art team while remaining hands-on across multiple production pillars.
Responsible for driving the visual style through concept art, crafting 2D assets and hand-painted textures, and working directly within the Unity engine. Focused on aligning team efforts, maintaining high visual standards, and supporting pipeline execution.

Other projects that I participated in during my work at Game Operators include: 911 Operator,
112 Operator, Infection Free Zone.

Software
During my daily work routineĀ I use:
Adobe suite, Blender 3D, Unity
to make my work more efficient and deliver high quality concept.Ā 
↑Back to Top